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  • Game Based Business Models and Advergaming.
    (An excerpt) When I wrote a thesis on Internet Market development (in 1995) there was clear evidence that technologies take decades (and most almost exactly 30 years) to go from the ‘ lab’ to consumer acceptance. Having done a lot of research in the ‘Online Gaming Based marketing’ world, it is clear to me that the time for Retailers and Consumer Product Marketers, to seriously look at Gaming Media as the next pretty big thing has come. Look at any serious research on the proliferation of Online Gaming and it is clear that more and more people, in all age groups, are starting to become ‘gamers’ and I don’t mean the World of Warcraft type gamers but more in terms of their entertainment ‘instinct’. I would even go out on a limb here to say that people who enjoy the thrills of winning and the disappointment of losing a bid on eBay are kind of gamers. What is auction but a game where you outsmart and out-compete your adversary? The question is: how do smart Retailers and Marketers make use of this development? In other words, what is the smart way to approach Gaming Media? Well, the correct answer is “ Depends on what your customer’s want”. In this case, the simple explanation is the right one. According Shar Vanboskirk , an Analyst at Forrester who has had her eye on the Gaming Business for a while now (her expertise is in the entirety of online marketing though) “Marketers are too focused on identifying a game with their brand, rather than evaluating whether a specific gaming solution works for their CUSTOMERS (there’s that word again!) or Asking their customers if they’d be interested in a gaming model” Shar, who is very passionate about this business, also believes that a lot of marketers are missing the point of online gaming, specifically for the reason I just quoted. Gaming related promotions are starting to take shape in small but meaningful ways, signaling acceptance of the marketing opportunity in a fast shrinking space due to the obvious movement of the 19-34 year olds to ‘on demand’ non-traditional media. (See chapter on “Social Networking and On Demand Media”). Dell.com has done a couple of games online to offer discounts on particular products, a campaign credited to the 1 Online Promotions agency, ePrize. Other companies such as SMC (Networking Products) and Orbitz (online travel) are also experimenting with games that foster education among a certain set of customers and brand building. SMC actually uses a Trivia game that tests the knowledge of a Network Engineer of specific SMC Networking Products. SMC even offers discounts to high scoring individuals for SMC products.

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Biography

Professional Information

Founder, CEO of Spark Plug Ventures LLC.

We help small companies become more successful.


Founder, CEO, Retail IQ Inc.

My dear friend and associate Jay Patel and I founded Retail IQ in 2002 to deliver industry leading, commonsense software products to Internet Retailers.

I am focused on making Retail IQ a highly customer centric technlogy company.

Prior to Retail IQ, I was founder, CEO, Live Wire, Inc.

Live Wire was a successful CRM Consulting firm based in Boston. I had the privilege of working with some of the best CRM minds in the world during my tenure there.

I have been involved in several other companies in different capacities. Predominantly my role has been as an advisor and/or investor.

Bizland.com
BizLand, Inc. (www.bizland.com) is a leading provider of online resources for small businesses and a leading vendor of private-labeled Web sites to large enterprises. They serve more than a 100000 small business members, offering them a complete array of Web-based services ranging from Web hosting to e-commerce storefronts to online promotional tools.

Role: Investor, Advisor to Founder, Chairman
I helped the founders of Bizland at the earliest stages of the formation of the company and was the first investor in the company. I continue to advise their founders on a variety of corporate and business issues.


2001-Current
BlueCod Technologies
Blue Cod Technologies, Inc. delivers innovative software solutions and services for organizations in both the public and private sector. Through their specialized products and services they partner with insurance companies, higher educational institutions and the financial services industry to assist them with systems strategy and architecture, custom-application development, enterprise systems integration, and web-extension of enterprise systems

BlueCod Technology staff was previously a part of my company Live Wire Inc. We developed Blue Cod Technology to a level of staff, customers and infrastructure so that they could operate independently and then spun them off into a separate company.


Academic Research
Double Helix Theory of Technology Markets Development, 1996
In association with CEO of Freemark Technologies, Mr. Marv Goldschmidt and;
Professor, John Friar of Northeastern University
Participated actively in proposing a theory of Technology Markets Development with Mr. Goldschmidt and Mr. Friar where we drew parallels in the development of the PC, Biotech and Internet industries (or Markets).

Education
MBA, Marketing, Clark University, 1996

Interests

Venture Management Services, Entrepreneurship,